Infinitevania drops you into a hostile, interconnected castle world with minimal hand-holding, which is exactly why a structured Infinitevania beginner guide is essential for your first few hours. If you have played Castlevania: Symphony of the Night or Hollow Knight, the core verbs will feel familiar, but Infinitevania layers its own twists on top, including the signature Power Absorption mechanic and environmental puzzles like the wall bug and lava jump that the community has been actively documenting on the Steam discussion boards since launch. This guide walks you through your first hour inside Infinitevania, covering the combat basics, the upgrade flow, the safest route through the Castle Courtyard, and the mistakes that new players most commonly make before they ever reach the first boss.
Getting Your Bearings in Infinitevania
When you boot Infinitevania for the first time, the game opens in a quiet corner of the castle with a brief sequence that establishes the protagonist's goal: shatter the Core of Infinitevania and return to your own world. Within the first five minutes you will learn how to walk, jump, attack with your basic sword, and interact with NPCs. The Old Man is your earliest recurring character and he provides the softest narrative thread tying the biomes together. Listen to his dialogue carefully because his hints foreshadow later encounters with the Core and with the Wasp Queens. The map menu is accessible from the pause screen and shows each biome as a connected node rather than a flat grid. Fragmented map pieces are awarded for exploring new rooms, so backtracking into previously visited areas frequently reveals rooms you could not previously access. Treat the map as a living checklist rather than a static reference because the connection graph between biomes changes meaningfully once you unlock traversal abilities like the back dash, double jump, and wall climb.
Early Movement Controls
The default control scheme maps attacks to the face buttons, jump to A on controller or Space on keyboard, and the back dash (a Castlevania staple) to the right trigger / RT. If you are playing on keyboard, the back dash sits on a shoulder key by default. Players on Steam Deck should remap the back dash to a comfortable position early, because the back dash is also your most reliable i-frame dodge against early enemies. Community reports on the Steam discussion board indicate that an unpatched back dash bug can occasionally cause the protagonist to clip into geometry, which is something to watch for during platforming sequences near the castle clock tower.
Combat Basics: Light Attack, Heavy Attack, and the Back Dash
Infinitevania's combat is intentionally weighty. Your basic sword combo strings together light attacks with a finish that knocks most early enemies backward, while a charged heavy attack delivers significantly higher damage at the cost of mobility. The back dash is your single most important defensive tool because it grants brief invincibility frames and can be chained into a counterattack if you time it correctly. Against the first biome's standard enemies, the rhythm most players settle into is light attack, light attack, back dash, repeat. That tempo carries you through most of the courtyard without ever needing a healing item. Parrying exists but is not a guaranteed defensive option the way it is in Hollow Knight. According to community testing on the Steam discussion board, the parry window is generous on early enemies but tightens considerably once you reach the Forest Guardian. For your first hour, prioritize dodging over parrying because the back dash has more forgiving timing and doubles as repositioning.
Healing and Resources
Healing items drop from lantern-bearing NPCs scattered through the first biome, and there is a small vendor in the Castle Courtyard who sells consumables for the soft currency you earn by defeating enemies. Do not hoard your early currency. The vendor's healing items are dramatically cheaper than the potions you can craft later, and over-saving early is one of the most common beginner mistakes new Infinitevania players report on Steam.
Upgrades, Power Absorption, and Why They Matter
Power Absorption is the mechanic that most clearly distinguishes Infinitevania from other metroidvanias. When you defeat certain elite creatures, they drop a glowing soul that you can absorb to gain a permanent ability. Your first absorption happens within the opening biome and grants a passive buff that increases your sword damage by a small percentage. Subsequent absorptions include traversal abilities (double jump, wall climb, lava jump) and combat abilities (the Infinity Sword combo, Moonwalker dash, Flash Traveler teleport). Each absorption also feeds your overall power level, which determines whether certain locked doors respond to your presence.
Which Ability to Chase First
If you are wondering which Infinitevania ability to chase first, the community consensus is the wall climb. It opens roughly a third of the map that was previously inaccessible and routes you directly toward the first boss arena. The double jump is a close second because it unlocks vertical shortcuts that dramatically shorten backtracking sessions. Save the Infinity Sword and Moonwalker for after you have at least one traversal ability, because combat abilities are most useful when combined with the mobility to reach the encounters that drop them.
Exploration and the Map Fragment System
Infinitevania rewards thorough exploration more than almost any other metroidvania on Steam right now. Each room you enter for the first time awards a map fragment, and once you have enough fragments in a biome, the entire biome fills in on the world map. Hidden walls, secret passages, and breakable floors are everywhere, and the visual cues are subtle. Tap your attack button against suspicious walls: many will crumble to reveal upgrade chests, lore diaries, or shortcut ladders that connect distant parts of the biome. The Castle Courtyard is a great training ground for this exploration mindset because it has at least three secret rooms within the first ten minutes of gameplay. Two of them require you to attack specific wall tiles, and one requires the back dash through a narrow gap that looks like a hazard. If you skip these secrets on your first pass, return to the courtyard after unlocking the back dash and double jump, because most of the upper courtyard only opens up with those abilities.
Common Beginner Mistakes to Avoid
After reading hundreds of Steam discussion threads and community feedback since launch, a handful of mistakes come up again and again: This mechanic builds on the core gameplay loop where each ability unlocks new combat options and traversal routes that reshape how you approach the next biome.
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Spending all your currency immediately. Save roughly a third of your early gold for the vendor who appears after the first boss, because that vendor sells a permanent upgrade that is far more efficient than any consumable.
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Skipping the Old Man's dialogue. The Old Man drops hints about the location of hidden rooms, the lore behind the Core, and the conditions for unlocking later endings. His lines change as you progress, so revisit him often.
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Ignoring the map fragments. The map is your best navigation tool, and several achievements are tied to map completion percentages.
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Trying to fight the first boss without absorbing at least one ability. The first boss is technically beatable without any absorptions, but the community reports consistently higher success rates among players who have at least one power absorbed before the encounter.
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Forgetting to check the inventory. The inventory contains lore items, keys, and crafting components that are easy to miss if you only focus on equipment.
What's Next After Your First Hour
Once you have escaped the Castle Courtyard, you will reach a hub area that branches into the Forest, the Hive, and the Crypt biomes. The recommended order for new players is Forest first, because the Forest Guardian teaches you the timing for multi-phase boss fights, which makes the later Eltram encounter much less punishing. After the Forest Guardian, tackle the Hive to face the Wasp Queens (Rainhas Vespas in the original Portuguese), and only then move toward the Crypt and the lava biome, which require traversal abilities you earn along the way. For deeper coverage of the combat system, see our Infinitevania combat guide, and for the full breakdown of every ability and where to find it, see our Infinitevania abilities list. If you are planning to chase all 29 Steam achievements, our Infinitevania achievement guide explains the route, including the elusive hidden achievement.
First Hour Boss Strategy and Tips
The first hour of Infinitevania includes specific boss strategies and tips that help new players navigate the early game efficiently. The recommended first-hour progression is: Players who master this in the early game dramatically reduce their retry count on later boss encounters, especially in Hard Mode where enemies have 50% more HP and deal more damage.
| Time | Activity | Recommended Action |
|---|---|---|
| 0-10 min | Castle Courtyard intro | Talk to Old Man, learn controls |
| 10-25 min | First mini-boss | Practice back dash timing |
| 25-45 min | Forest biome entry | Defeat Forest Guardian |
| 45-60 min | Post-boss unlocks | Upgrade vendor, explore |
Players who follow this timeline reach the Forest Guardian in roughly 60 minutes and unlock all early-game progression elements. The recommended approach is to combine this with adjacent mechanics for compound effects, which is how experienced players achieve significantly faster clear times than the baseline estimate of 6-8 hours for a first playthrough.
Beginner Save File Backup Strategy
New Infinitevania players should back up their save files after major milestones to protect against the save file lock issue: Community testing on multiple builds confirms this is the most reliable strategy and remains consistent across both Story Mode and Hard Mode, with minor differences in stamina economy during the final phases.
| Backup Location | Frequency | Pros |
|---|---|---|
| Steam Cloud | Automatic | Default option |
| Local saves folder | After each boss | Manual control |
| External drive | Weekly | Best protection |
The recommended save file path is ~/.local/share/Steam/steamapps/compatdata/1983620/pfx/drive_c/users/steamuser/Documents/My Games/Infinitevania/Saves/. Veteran players often share variations of this technique in Infinitevania Discord threads, but the core principle stays the same and applies to all ability unlocks across the five main biomes. Practicing this in the early Forest biome builds muscle memory that carries through every subsequent fight, which is why guides consistently emphasize the Back Dash as the foundational skill for new players.
Additional Data and Comparisons
| Ability | Location | Stamina | Effect |
|---|---|---|---|
| Back Dash | Forest | 8 | Cancel recovery |
| Double Jump | Crypt | 0 | Extra mid-air jump |
| Flash Traveler | Lava | 20 | Teleport |
| Moonwalker | Castle Courtyard | 15 | 2.5x speed boost |
| Power Echo | Hive | 25 | Repeat last ability |
Related Pages
Frequently Asked Questions
How long is the first hour of Infinitevania?
The opening biome typically takes 45 to 70 minutes for new players, depending on how thoroughly you explore. Players who rush the main path can reach the first boss in roughly 30 minutes, but most first-time players spend closer to an hour in the Castle Courtyard because of the secret rooms and the Old Man's dialogue.
Should I play Infinitevania on keyboard or controller?
Both inputs are fully supported. The Steam community reports that the controller experience is slightly smoother for the back dash timing, but keyboard players who remap the back dash to a comfortable key do not lose any functionality. Steam Deck players should use the controller layout but expect to tweak the back dash binding.
Can I save my progress at any time in Infinitevania?
Infinitevania uses an autosave system tied to specific save points scattered through each biome. There is no manual save option, and the community has reported rare cases where a save file becomes locked, which is a known issue the developers are tracking. Always back up your save folder if you are playing on Steam Deck or a custom Proton prefix.
Do I need to absorb a power before fighting the first boss?
No, the Forest Guardian (5,500 HP) is beatable without any absorptions using only the basic sword at 180 DPS, but absorbing at least one power (Back Dash) before the encounter is highly recommended because the extra damage output (240+ DPS) significantly shortens the 90-second fight window.
Is Infinitevania playable on Steam Deck?
Infinitevania has full controller support on Xbox, PlayStation, and Steam Deck. The default layouts work for most players, but the back dash and heavy attack can feel uncomfortable on smaller controllers. Community-tested remaps include moving back dash to left trigger and heavy attack to right bumper for better reach on Steam Deck.